Slime Labyrinth (WIP)
WASD to move
??? to ???
Level Names (Not something I could fit in this version, but may provide hints if you get stuck)
1 - Coin Opens Door
2 - But Coins Do Much More
3 - The Rule of Red
4 - Choose Wisely
5 - Zero Escape
6 - Six Seven Eight
7 - Convergence
8 - Eight Seven Six
9 - The Anti-Vault
10 - Heaven or Hell
??? - The Vault
Below are a series of hints regarding the nature of COINS and DOORS. Only proceed if you have given up.
Hint 1: Yellow Coins are Normal Coins. They provide 1 coin.
Hint 2: Red Coins are Anti Coins. They subtract 1 coin.
Hint 3: Doors take all coins as payment during passage. Those with 0 coins shall be denied entry.
Hint 4: Based on your payment to the magic door, you will arrive at a different floor.
Hint 5: Doors are not the only method to travel between floors. Maybe you should reexamine some biases?
Hint 6: Your new method of travel allows you to keep collected coins!
Hint 7: Got yourself stuck? Try inputting a secret code. Yes, you'll have to hold down four keys at once, I believe in you!
Hint 8: Six, Seven, and Eight are teaching you a valuable lesson to reach the gold door at Ten. Sure, you can probably trial and error your way through here, but why not take some time to learn?
Hint 9: On levels with multiple flags, you start on the red flag by approaching the level with a negative jump. So how can you negatively jump to 10 if there is no level 11?
Final Hint: Resist your natural impulses, Rob the Anti-Vault, and grab some extra change on the way in order to make the reverse leap of the century.
Published | 18 days ago |
Status | Released |
Platforms | HTML5 |
Author | VeryLukely |
Genre | Platformer |
Made with | Construct |
Tags | Puzzle-Platformer |
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